TRADITIONAL GAMES MODULE THROUGH THE CONCEPT OF TEACHING GAMES FORUNDERSTANDING: DEVELOPMENT AND USABILITY FOR TEACHING AND LEARNINGFOR MALAYSIAN PRIMARY SCHOOL CHILDREN

Authors

  • Mohamad Fadil Ibrahim Exercise and Sports Science Programme, School of Health Sciences, UniversitiSains Malaysia, 16150 Kubang Kerian, Malaysia Author
  • HairulAnuar Hashim Institut Pendidikan Guru Malaysia, Kampus Sultan Miza, Besut 22200, Terengganu, Malaysia Author
  • Nurul Azuar Hamzah Biostatistics and Research Methodology Unit, School of Medical Sciences, UniversitiSains Malaysia, Kubang Kerian 16150, Kelantan, Malaysia Author
  • Kueh Yee Cheng Department of Life Sciences, Brunel University, London UB8 3PH, UK Author
  • Garry Kuan Department of Life Sciences, Brunel University, London UB8 3PH, UK Author

DOI:

https://doi.org/10.61841/jfhssk70

Keywords:

Teaching and Learning; Teaching Games for Understanding; Module development; Physical activity; Primary school.

Abstract

This manuscript reports on the validity and reliability process of a traditional games module developed using the Teaching Games for Understanding (TGfU) concept for Teaching and Learning (TnL) among Malaysian primary school children. The implementation and evaluation process involved material preparation, expert review, and content validation of the module. The module was reviewed by eight subject matter experts from different fields, leading to several recommendations and subsequent amendments. The revised module was then evaluated for content validity by 11 evaluators, including eight subject matter experts and three users.

The evaluation process included data collection from 63 students in primary schools under the Malaysian Ministry of Education, with physical education teachers implementing the module in their classrooms. Results showed that evaluators strongly agreed or agreed on the module's usability and presentation (Mean = 95.4%), content (Mean = 97.7%), learning materials and TnL activities (Mean = 99.0%), and language performance (Mean = 100%). The module demonstrated strong content validity (Mean = 93.9%).

The teaching method, based on play-based learning, improved students' skill mastery, promoted positive attitudes, and increased their interest in learning through teacher guidance. The TGfU concept made learning more meaningful and allowed greater student engagement. Using this module, Malaysian children were found to be more motivated and actively involved in physical activity-based learning.

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Published

30.06.2021

How to Cite

TRADITIONAL GAMES MODULE THROUGH THE CONCEPT OF TEACHING GAMES FORUNDERSTANDING: DEVELOPMENT AND USABILITY FOR TEACHING AND LEARNINGFOR MALAYSIAN PRIMARY SCHOOL CHILDREN. (2021). International Journal of Psychosocial Rehabilitation, 25(3), 494-504. https://doi.org/10.61841/jfhssk70